Skill List

Dexterity Skills
Archaic guns use of muskets and such black powder pistol, matchlock, musket, wheelock, etc. SW2RE 38
Blaster use of blaster weapons blaster pistol, heavy blaster pistol, blaster rifle, hold-out blaster, repeating blaster, etc. SW2RE 38
Blaster artillery use of large weapons anti-infantry, anti-vehicle, surface to air defense, surface to space defense, surface to surface, etc. SW2RE 39
Blind fighting attacks when blind (Defel) GG04 34
Bowcaster use of the Wookiee weapon SW2RE 39
Bows use of normal bows crossbows, long bow, short bow, etc. SW2RE 39
Brawling parry brawling defense versus boxing, martial arts, etc. SW2RE 39
Contortions The ability to escape from bonds or tightly enclosed places; similar to the Jedi power Contort/Escape n/a CRO
Dancing rythmic performances rock'n'roll, disco, table dance, etc. ??
Dodge ranged attack defense versus energy weapons, slugthrowers, missilee weapons, etc SW2RE 39
Firearms use of slugthrowers pistols, rifles, machineguns, etc. SW2RE 39
Grenade grenade hand launching concussion grenade, glop grenade, smoke grenade etc. SW2RE 39
Lightsaber use of the Jedi weapon SW2RE 39
Melee combat melee weapon offense swords, knives, axes, vibroblades, vibroaxes, etc. SW2RE 39
Melee parry melee weapon defense versus lightsabers, knives, clubs, etc. SW2RE 39-40
Missile weapons use of ranged weapons concussion missile, grenade launcher, power harpoons, etc SW2RE 40
Pick pocket to rob characters SW2RE 40
Running balance keeping long distance, short sprint SW2RE 40
Shockball Fling Throwing a shockball at an opponent n/a CRO
Shockball Scoop Catching or picking up a shockball n/a CRO
Slingshot Using a slingshot; useful for slaying giants n/a AJ #12
Thrown weapons use of ranged thrown weapons knife, spear, sling, etc. SW2RE 40
Vehicle blasters use of vehicle mounted weapons heavy blaster cannon, heavy laser cannon, light blaster cannon, light laser cannon, medium blaster cannon, medium laser cannon SW2RE 40

Mechanical Skills
Airship Operation Piloting airship vehicles n/a Jedi Academy
Aquatic Ship Operation Piloting navel surface vehicles n/a Alliance Intel Reports
Archaic ship piloting piloting of primitive starships specific ship type (Corellian solar-sails etc) SW2RE 48
Astrogation plotting courses from a star system to other Kessel run, Tatooine to Coruscant, etc. SW2RE 49
Beast Handling The ability to keep an animal under control n/a Sisar Run
Beast riding Riding an animal banthas, cracian thumpers, dewbacks, tauntauns, etc. SW2RE 48-49
Capital ship gunnery use of ranged weapons concussion missiles, gravity well projectors, ion cannons laser cannon, proton torpedoes, tractor beams, turbolaser, etc. SW2RE 49
Capital ship piloting operation of large vessels Imperial class star destroyer, Victory class star destroyer, nebulon-B frigate, etc. SW2RE 49
Capital ship shields operation of shields SW2RE 49
Communications use of comm systems or descrambling comms imperial codes, republic codes, etc. SW2RE 49-50
Glider ability to pilot gliders SW2RE 213
SWTSE 13
Ground vehicle operation use of primitive wheeled and tracked vehicles specific vehicle SW2RE 50
Holorecorder Operation useing a holorecorder n/a AJ
Household Appliance Operation Operating blenders, vacuums, and other everyday appliances n/a Dark Empire
Hover vehicle operation use of air cushion vehicles specific vehicle SW2RE 50
Jet pack operation use of jet packs SW2RE 50
Machinery Operation Using heavy industrial machines GG7
Musician Instrument operation use of musician instruments specific instrument AdvJournal
Powersuit operation use of powered armor spacetrooper armor, etc. SW2RE 50-51
Repulsorlift operation use of repulsor craft XP-38 landspeeder, snowspeeder, etc. SW2RE 51
Rocket pack operation use of personal rocket packs SW2RE 51
Sailed Nautical Vessel Operation Piloting sail-powered navel vessels n/a AJ #1
Sensors use of various kinds of sensor equipment specific type of ship or portable sensors SW2RE 51-52
Space transports use of non-combat starships YT-1300 transport, Gallofree medium transports, corellian action VI transports, etc. SW2RE 52
Starfighter piloting use of combat starfighters X-wing, TIE-ln, TIE interceptor, Z-95 headhunter, etc. SW2RE 52
Starship gunnery use of ranged ship weapons concussion missiles, ion cannons, laser cannon, proton torpedoes, turbolaser, etc. SW2RE 52-53
Starship shields use of shields SW2RE 53
Swoop operation use of swoops Specific vehicle SW2RE 53
Undersea Vehicle Operation Using a navel submersible vehicle specific type of ship or portable sensors SW2RE 51-52
Walker operation use of every type of walker AT-AT, AT-ST, AT-PT, etc. SW2RE 53

Technical Skills
Armor repair to fix or improve armor stormtrooper armor, bounty hunter armor, etc. SW2RE 62
Aquatic Vehicle Engineering (A) Creating new aquatic vehicle designs Type or model of vessel [requires 5D in Aquatic Vehicle Repair] AIR
Aquatic Vehicle Repair Fixing or modifying naval surface or submersible vessels Type or model of vessel SW2.5
Armor Design (A) Creating new body armor types Type or model of armor: stormtrooper armor, etc. [requires 5D in Armor Repair] AIR
Armor Repair Fixing or modifying body or protective armor Type or model of armor: stormtrooper armor, etc. SW2.5
Battle Station Engineering (A) Creating or modifying battle station designs [requires 5D in Battle Station Engineering] JAS
Battle Station Repair Fixing battle station installations n/a JAS
Battle Station Weapon Engineering (A) Creating or modifying battle station-scale weapons [requires 5D in Battle Station Weapon Repair] JAS
Battle Station Weapon Repair Fixing battle station-scale weapons n/a JAS
Blaster Artillery Engineering (A) Creating or modifying blaster artillery support weapons [requires 5D in Blaster Repair:Blaster Artillery] AJ#11
Blaster Engineering (A) Creating new blaster energy weapon designs Type or model of weapon: blaster pistol, etc. [requires 5D in Blaster Repair] AIR
Blaster repair to fix or improve blaster weapons specific blaster type SW2RE 62
Bowcaster repair to fix or improve blaster weapons specific blaster type SW2RE 62
Bow repair Repairing bow-type weapons Type or model of bow: long bow, crossbow etc. JAS
Capital ship engineering (A) Creating new capital ship designs Type or class of ship: Imperial Star Destroyer, etc. [requires 5D in Capital Ship Repair] JAS
Capital ship repair to fix or improve capital ships specific capital ship SW2RE 62
Capital ship weapon repair to fix or improve capital ship weapons specific capital ship weapon SW2RE 62
Communications Repair Repairing portable or character-scale communication devices   RoE
Computer engineering (A) Creating or modifying computer mainframes and datapads [requires 5D in Computer Programming/Repair] HSCS
Computer programming/repair repair and programming of computers computer type SW2RE 62-63
Construction Repairing or modifying an existing structure or building   AJ #12
Cyborg Technology (A) Knowledge of biomechanical enhancements [requires 5D in Droid Repair, and 1D in Medicine] AIR
Demolitions ability to set explosives bridges, walls, vehicles, etc. SW2RE 63
Droid programming skill to program a droid specific droid type SW2RE 63-64
Droid repair to repair and modify droids specific droid type SW2RE 64
First aid to perform emergency life-saving procedures specific race SW2RE 64
First aid: Ho'Din herbal medicines (A) use of Moltok's medicines GG04 50
Genetic Engineering (A) knowledge to manipulate genetic code Humans, Wookiees, Hutts, etc. HSCSS 136
Ground vehicle repair to fix or improve ground vehicles specific type of vehicle SW2RE 64-65
Hover vehicle repair to fix or improve hover vehicles specific type of vehicle SW2RE 65
Medicine (A) to perform complex medical procedures medicines, cyborging, surgery [requires 5D in First Aid] SW2RE 65
Musician Instruments Repair to fix musician instruments specific instrument AdvJournal
Primitive construction ability to build structures out of wood SW2RE 213
SWTSE 13
Repulsorlift repair to fix or improve repulsor vehicles specific vehicle SW2RE 65
Security knowledge of security systems type of lock or device SW2RE 65
Space transports repair to fix and improve space transports yt-1300 transports, ghtroc freighter, etc. SW2RE 65
Starfighter repair to fix and improve starfighters X-wing, Y-wing, etc. SW2RE 65
Starship weapon repair to fix and improve ship weapons specific weapon type SW2RE 65
Walker repair to fix and improve walkers AT-AT, AT-ST, AT-PT, etc. SW2RE 65-66

Knowledge Skills
Agriculture knowledge of crops and animal herds specific plants or animals SW2RE 214
SWTSE 96
Alien species knowledge of species wookies, gamorreans, ewoks, sullustans, etc. SW2RE 41
Artist knowledge of arts specific art AdvJournal
Bureaucracy familiarity with bureaucratic procedures specific planetary or administrative government SW2RE 41-42
Business knowledge of business procedures specific field or company - starships, weapons, droids, sienar fleet systems, etc. SW2RE 42
Cultures knowledge of particular cultures specific species or culture - corellians, alderaan royal family, etc. SW2RE 42
Ecology knowledge of the nature of ecospheres specific type of ecosphere (planets etc.) SW2RE 214
SWTSE 96
Genetics knowledge of genetics and related theory humans, wookiees, hutts etc. HSCSS 136
Intimidation ability to scare others interrogation, bullying, etc. SW2RE 42-43
Languages understanding other languages wookie, huttese, bocce, etc. SW2RE 43
Law enforcement familiarity with law procedures Alderaan, Tatooine, the Empire, the Rebel Alliance, etc. SW2RE 44
Planetary systems knowledge of systems and planets Tatooine, Endor, Hoth, Kessel, etc. SW2RE 44-45
Scholar academic training or research archaeology, psychology, history, etc. SW2RE 45
Science scientific knowledge Biology, Math, Physics AdvJournal
Streetwise knowledge of underworld specific planet or criminal organization - Celanon, Corellia, Jabba the Hutt's organization, Talon Karrde's organization, etc. SW2RE 45-46
Survival survival in hostile environments volcano, jungle, desert, poisonous atmosphere, etc. SW2RE 46
Tactics deployment and use of military forces ground assault, capital ships, fleets, starfighters, planetary defense SW2RE 47
Value knowledge of real value of stuff specific planet's markets or type of good - Kessel, Coruscant, starships, droids, etc. SW2RE 47
Willpower strength of will and determination versus persuasion, intimidation, etc. SW2RE 47

Perception Skills
Bargain haggling over prices spice, weapons, droids, datapads, etc. SW2RE 54-55
Body language to read other people's gestures (Lorrdians) HSCSS 133
Command ability to command characters rogue squadron, imperial stormtroopers, etc. SW2RE 55
Con ability to deceive characters specific type of con SW2RE 55-56
Forgery falsify electronic documents specific type of document SW2RE 56
Gambling skill at games of chance sabacc, etc. SW2RE 56
Hide ability to conceal objects from view SW2RE 56
Investigation ability to gather information Mos Eisley, imperial city, etc. SW2RE 57
Kinetic communication body gestures language (Lorrdians) HSCSS 133
Persuasion ability to persuade characters specific subject SW2RE 57
Search ability to search for objects tracking SW2RE 57
Sneak ability to move silently specific type of terrain SW2RE 57-58

Strength Skills
Acrobatics tumbling and other complex movements HSCSS 139
Brawling fighting hand-to-hand martial arts SW2RE 58
ROESF 116-118
Burrowing burrow through sand (Kitonaks) SWTSE 92
Climbing/Jumping ability to climb and jump climbing, jumping SW2RE 58
Digging to dig through soil (Arcona) GG04 16
Lifting ability to lift heavy objects SW2RE 58
Stamina physical resistance SW2RE 58-59
Swimming ability to stay afloat SW2RE 59
Teräs Käsi martial arts martial arts specialization SOTES 49
Tunneling to dig through soil (Ranats) GG04 74