Medpacks:
injury level | difficulty |
stunned, unconscious | very easy |
wounded, wounded twice | easy |
incapacitated | moderate |
mortally wounded | difficult |
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Notes:
If an injured character gets more than 1 medpack treatments per day, the difficulty is increased
by one level for each additional treatment.
A succesfull treatment reduces the injury by 1 level.
If the difficulty is missed by 10 or more points, no more medpacks can be used on patent for a 24 hours.
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Bacta Tanks:
injury level | treatment time |
wounded | 1D hours |
incapacitated | 4D hours |
mortally wounded | 1D days |
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Notes:
A very easy Medicine roll or heroic First Aid is necessary. If successfull, the healing is successfull. In
case of failure the injury worsens two levels.
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