Natural Healing:

Notes:
Wounded characters must rest for 3 days, incapacitated ones for 2 weeks and mortally wounded ones for 1 month (35 days).

if character is wounded or inc.:

strength rollresult
2-4character worsens 1 level
5-6character status remains
7+character improves 1 level

if character is mortally wounded:

strength rollresult
2-6character dies
7-8character status remains
9+character improves to inc.

Medpacks:

injury leveldifficulty
stunned, unconsciousvery easy
wounded, wounded twiceeasy
incapacitatedmoderate
mortally woundeddifficult

Notes:
If an injured character gets more than 1 medpack treatments per day, the difficulty is increased by one level for each additional treatment.
A succesfull treatment reduces the injury by 1 level.
If the difficulty is missed by 10 or more points, no more medpacks can be used on patent for a 24 hours.

Bacta Tanks:

injury leveltreatment time
wounded1D hours
incapacitated4D hours
mortally wounded1D days

Notes:
A very easy Medicine roll or heroic First Aid is necessary. If successfull, the healing is successfull. In case of failure the injury worsens two levels.