damageresult
shields blown
(0-3)
-1D from shields. If no dice in shields, controls ionized.
controls ionized
(0-3)
-1D from maneuverability, shields and weapon fire control and damage for rest of round and next round. If suffering from as many controls ionized results as ship has maneuverability dice, controls dead for next two rounds. Ship maintains same speed and direction; cannot turn, fire weapons, use shields, or take other actions.
lightly damaged
(4-8)
Ships can be lightly damaged any number of times. Passenger damage: 1D. Roll 1D:
1 -1D from maneuverability (If manueverability 0D: -1 Move)
2 one on-board weapon hit and destroyed
3 one on-board weapon rendered inoperative; it's lightly damaged
4 Hyperdrive damaged. Double time to calculate astrogation courses. If pilot wants to jump in one round, add extra +10 to astrogation difficulty
5 -1D from shields. If no dice in shields, controls ionized
6 -1 Move
heavily damaged
(9-12)
A heavily damaged ship that's lightly or heavily damaged becomes severely damaged. Passenger damage: 3D. Roll 1D:
1 -2D from maneuverability (If manueverability 0D: -2 Move)
2 lose a weapon system in one fire arc
3 All weapons of one type in the same fire arc are destroyed.
4 Hyperdrive damaged. Increase all astrogation difficulties +10.
5 -2D from shields. If no dice in shields, 2 controls ionized
6 -2 Moves
severly damaged
(13-15)
A severely damaged ship that's lightly, heavily or severely damaged again is destroyed. Passenger damage: 6D. Roll 1D:
1 Dead in space. All drives and maneuvering systems are destroyed.
2 Overloaded generator. Explodes in 1D rounds.
3 Disabled hyperdrives.
4 Disabled weapons. All weapons lose power. Roll 1D: 1-4 weapons are severely damaged; 5-6 weapons are destroyed.
5 Structural damage. Ship disintegrates in 1D rounds.
5-6 Ship instantly destroyed.
destroyed
(16+)
Ship destroyed. Passenger damage: 12D

Lost Moves:

movesresult
-1vehicle limited to high speed
-2vehicle limited to cruising speed
-3vehicle limited to cautious speed
-4vehicle cannot move
-5vehicle destroyed

Falling Damage to characters:

heightdamage
3-6m2D
7-12m3D
13-18m4D
19-30m5D
31-50m7D
>50m9D